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140320s2013                             eng   | 
| 020 | 
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|a 9781430248996 (pbk.)  
   | 
| 090 | 
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|a QA76.76.C672  
  |b BLA 2013 
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1 | 
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|a Blackman  
   | 
| 245 | 
1 | 
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|a Beginning 3D game development with Unity 4 :  
  |b all-in-one, multi-platform game develoment   
  |c Sue Blackman. 
   | 
| 250 | 
0 | 
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|a 2nd ed. 
   | 
| 260 | 
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|a New York, NY:  
  |b Apress : Distributed to the book trade by Springer Science + Business Media,  
  |c 2013. 
   | 
| 300 | 
  | 
  | 
|a xxviii, 778 p.:  
  |b ill.;  
  |c 24 cm. 
   | 
| 501 | 
0 | 
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|a FOSTEM 
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|a Includes bibliographical references and index 
   | 
| 650 | 
0 | 
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|a Computer games --  
  |x Programming  
   | 
| 650 | 
0 | 
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|a Video games --  
  |x Design  
   | 
| 650 | 
0 | 
0 | 
|a Three-dimensional display systems  
   | 
| 650 | 
0 | 
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|a Unity (Electronic resource)  
   | 
| 650 | 
0 | 
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|a Computer adventure games  
   | 
| 901 | 
  | 
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|u http://www.apress.com 
   |