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00884pamaa2200217 4500 |
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0000052033 |
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20140106090000.0 |
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140107s2012 eng |
020 |
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|a 9780321767363 (pbk.)
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|a 0321767365 (pbk.)
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090 |
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|a QA76.76.H94
|b WIL 2012
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100 |
1 |
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|a Williams
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245 |
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|a Learning HTML5 game programming :
|b a hands-on guide to building online games using Canvas, SVG, and WebGL
|c James L. Williams.
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260 |
0 |
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|a Upper Saddle River, NJ:
|b Addison-Wesley,
|c 2012.
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300 |
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|a xiii, 234 p.:
|b ill.;
|c 23 cm.
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501 |
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|a BITI
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504 |
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|a Includes bibliographical references and index
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505 |
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|a Presents practical instrucion and theory for using the features of HTML5 to create a online gaming applications
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650 |
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|a Computer games --
|x Programming
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650 |
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|a HTML (Document markup language)
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901 |
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|u http://www.informit.com/aw
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