3D game engine design : a practical approach to real-time computer graphics
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| Format: | Book | 
| Language: | English | 
| Published: | 
      Amsterdam ; Boston:
        Morgan Kaufman Publishers,
    
      2005.
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| Edition: | 2nd ed. | 
| Series: | Morgan Kaufmann series in interactive 3D technology
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| Subjects: | 
| Item Description: | Includes 1 CD-ROM titled "3D game engine design : A practical approach to real-time computer graphics by David H. Eberly" | 
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| Physical Description: | xxii, 1018 p.: ill. (some col.); 25 cm. | 
| Bibliography: | Includes bibliographical references and index | 
| ISBN: | 0122290631 | 


