WATT, & Policarpo. (2001). 3D games: Real-time rendering and software technology volume 1. Essex: Pearson Education.
Chicago Style CitationWATT, and Policarpo. 3D Games: Real-time Rendering and Software Technology Volume 1. Essex: Pearson Education, 2001.
MLA CitationWATT, and Policarpo. 3D Games: Real-time Rendering and Software Technology Volume 1. Essex: Pearson Education, 2001.
Warning: These citations may not always be 100% accurate.