A1 Techniques For Game Programming
Main Author: | |
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Format: | Book |
Published: |
Cincinnati; Ohio:
Premier Press,
2002.
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Subjects: |
LEADER | 00542pamaa2200169 4500 | ||
---|---|---|---|
001 | 0000036537 | ||
005 | 20060815090000.0 | ||
020 | 0 | 0 | |a 193184108X (pbk) |
082 | |a 794.8 BUC | ||
090 | 0 | 0 | |a QA76.76.C672 |b BUC 2002 |
100 | 1 | 0 | |a BUCKLAND |
245 | 1 | 0 | |a A1 Techniques For Game Programming |c Mat Buckland. |
260 | 0 | 0 | |a Cincinnati; Ohio: |b Premier Press, |c 2002. |
300 | |a x, 448p.: |b ill.; |c 23 cm. | ||
500 | 0 | 0 | |a Includes 1 CD-ROM titled " A1 Techniques For Game Programming " |
650 | 0 | 0 | |a Artificial intelligence |
650 | 0 | 0 | |a Computer games -- Programming |