SPECIAL effects game programming with DirectX
| Main Author: | |
|---|---|
| Format: | Book |
| Published: |
Indianapolis:
Premier Press,
2002.
|
| Subjects: |
| LEADER | 00548pamaa2200169 4500 | ||
|---|---|---|---|
| 001 | 0000036493 | ||
| 005 | 20060622090000.0 | ||
| 020 | 0 | 0 | |a 1931841063 (pbk) |
| 082 | |a 794 MCC | ||
| 090 | 0 | 0 | |a QA76.76.C672 |b MCC 2002 |
| 100 | 1 | 0 | |a McCUSKEY |
| 245 | 1 | 0 | |a SPECIAL effects game programming with DirectX |c Mason McCuskey. |
| 260 | 0 | 0 | |a Indianapolis: |b Premier Press, |c 2002. |
| 300 | |a xliv, 913 p.: |b ill.; |c 24 cm. | ||
| 500 | 0 | 0 | |a Includes 1 CD-ROM titled " Special effects game programming with DirectX " |
| 650 | 0 | 0 | |a Computer games -- Programming |
| 650 | 0 | 0 | |a DirectX |


