SPECIAL effects game programming with DirectX
Main Author: | |
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Format: | Book |
Published: |
Indianapolis:
Premier Press,
2002.
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Subjects: |
LEADER | 00548pamaa2200169 4500 | ||
---|---|---|---|
001 | 0000036493 | ||
005 | 20060622090000.0 | ||
020 | 0 | 0 | |a 1931841063 (pbk) |
082 | |a 794 MCC | ||
090 | 0 | 0 | |a QA76.76.C672 |b MCC 2002 |
100 | 1 | 0 | |a McCUSKEY |
245 | 1 | 0 | |a SPECIAL effects game programming with DirectX |c Mason McCuskey. |
260 | 0 | 0 | |a Indianapolis: |b Premier Press, |c 2002. |
300 | |a xliv, 913 p.: |b ill.; |c 24 cm. | ||
500 | 0 | 0 | |a Includes 1 CD-ROM titled " Special effects game programming with DirectX " |
650 | 0 | 0 | |a Computer games -- Programming |
650 | 0 | 0 | |a DirectX |