SPECIAL effects game programming with DirectX
| Main Author: | |
|---|---|
| Format: | Book | 
| Published: | 
      Indianapolis:
        Premier Press,
    
      2002.
     | 
| Subjects: | 
| LEADER | 00548pamaa2200169 4500 | ||
|---|---|---|---|
| 001 | 0000036493 | ||
| 005 | 20060622090000.0 | ||
| 020 | 0 | 0 | |a 1931841063 (pbk) | 
| 082 | |a 794 MCC | ||
| 090 | 0 | 0 | |a QA76.76.C672 |b MCC 2002 | 
| 100 | 1 | 0 | |a McCUSKEY | 
| 245 | 1 | 0 | |a SPECIAL effects game programming with DirectX |c Mason McCuskey. | 
| 260 | 0 | 0 | |a Indianapolis: |b Premier Press, |c 2002. | 
| 300 | |a xliv, 913 p.: |b ill.; |c 24 cm. | ||
| 500 | 0 | 0 | |a Includes 1 CD-ROM titled " Special effects game programming with DirectX " | 
| 650 | 0 | 0 | |a Computer games -- Programming | 
| 650 | 0 | 0 | |a DirectX | 


