Mathematics for 3D game programming and computer graphics
Main Author: | |
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Format: | Book |
Published: |
Massachusetts:
Charles River Media,
2002.
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Subjects: |
LEADER | 00542pamaa2200157 4500 | ||
---|---|---|---|
001 | 0000033353 | ||
005 | 20100906090000.0 | ||
020 | 0 | 0 | |a 1584500379 |
090 | 0 | 0 | |a QA76.76.C672 |b LEN 2002 |
100 | 1 | 0 | |a Lengyel |
245 | 1 | 0 | |a Mathematics for 3D game programming and computer graphics |c Eric Lengyel. |
260 | 0 | 0 | |a Massachusetts: |b Charles River Media, |c 2002. |
300 | |a xvi, 382p.: |b ill.; |c 24cm. | ||
650 | 0 | 0 | |a Three -- |x dimensional display systems -- |x Mathematics |
650 | 0 | 0 | |a Computer graphics -- |x Mathematics |
650 | 0 | 0 | |a Computer games -- |x Programming |