Mathematics for 3D game programming and computer graphics
| Main Author: | |
|---|---|
| Format: | Book |
| Published: |
Massachusetts:
Charles River Media,
2002.
|
| Subjects: |
| LEADER | 00542pamaa2200157 4500 | ||
|---|---|---|---|
| 001 | 0000033353 | ||
| 005 | 20100906090000.0 | ||
| 020 | 0 | 0 | |a 1584500379 |
| 090 | 0 | 0 | |a QA76.76.C672 |b LEN 2002 |
| 100 | 1 | 0 | |a Lengyel |
| 245 | 1 | 0 | |a Mathematics for 3D game programming and computer graphics |c Eric Lengyel. |
| 260 | 0 | 0 | |a Massachusetts: |b Charles River Media, |c 2002. |
| 300 | |a xvi, 382p.: |b ill.; |c 24cm. | ||
| 650 | 0 | 0 | |a Three -- |x dimensional display systems -- |x Mathematics |
| 650 | 0 | 0 | |a Computer graphics -- |x Mathematics |
| 650 | 0 | 0 | |a Computer games -- |x Programming |


