Mathematics for 3D game programming and computer graphics
| Main Author: | |
|---|---|
| Format: | Book | 
| Published: | 
      Massachusetts:
        Charles River Media,
    
      2002.
     | 
| Subjects: | 
| LEADER | 00542pamaa2200157 4500 | ||
|---|---|---|---|
| 001 | 0000033353 | ||
| 005 | 20100906090000.0 | ||
| 020 | 0 | 0 | |a 1584500379 | 
| 090 | 0 | 0 | |a QA76.76.C672 |b LEN 2002 | 
| 100 | 1 | 0 | |a Lengyel | 
| 245 | 1 | 0 | |a Mathematics for 3D game programming and computer graphics |c Eric Lengyel. | 
| 260 | 0 | 0 | |a Massachusetts: |b Charles River Media, |c 2002. | 
| 300 | |a xvi, 382p.: |b ill.; |c 24cm. | ||
| 650 | 0 | 0 | |a Three -- |x dimensional display systems -- |x Mathematics | 
| 650 | 0 | 0 | |a Computer graphics -- |x Mathematics | 
| 650 | 0 | 0 | |a Computer games -- |x Programming | 


