3D game programming with C++
| Main Author: | |
|---|---|
| Format: | Book |
| Published: |
Arizona:
Coriolis,
2000.
|
| Subjects: |
| LEADER | 00534pamaa2200181 4500 | ||
|---|---|---|---|
| 001 | 0000023329 | ||
| 005 | 20190816090000.0 | ||
| 020 | |a 1576104001 | ||
| 020 | |a 9781576104002 (pbk) | ||
| 082 | |a 794.816693 GOE | ||
| 090 | 0 | 0 | |a QA76.76.C672 |b GOE 2000 |
| 100 | 1 | |a GOES, John De |e author | |
| 245 | 1 | 0 | |a 3D game programming with C++ |c John De Goes. |
| 264 | 1 | |a Arizona: |b Coriolis, |c 2000. | |
| 300 | |a xiv, 799 pages; |c 24 cm. | ||
| 504 | 0 | 0 | |a Includes an index |
| 650 | 1 | 0 | |a Computer games -- |x Programming |
| 650 | 1 | 0 | |a C++ (Computer program language) |


