WHITE. (1996). Designing 3D graphics: How to create real-time 3D models for games and virtual reality. New York: John Wiley.
Chicago Style CitationWHITE. Designing 3D Graphics: How to Create Real-time 3D Models for Games and Virtual Reality. New York: John Wiley, 1996.
MLA CitationWHITE. Designing 3D Graphics: How to Create Real-time 3D Models for Games and Virtual Reality. New York: John Wiley, 1996.
Warning: These citations may not always be 100% accurate.